Current Athian Games plugin products with local product pages, documentation, and marketplace links.
Fabric Motion Studio
Generate motion, shape trajectories and contacts, then export native animation sequences. Explore buffered runtime generation with an offline fallback in the example project.
Minimap, Map and Navigation System
Build a fully customized and texture based Minimap, Map and Navigation System for your next big title.
Runtime FBX Import for Unreal Engine
Asynchronously Import FBX files in your Unreal projects, in runtime
Dynamic Mesh Occluder
Trim hidden body and inner garment triangles, build runtime outfits, and restore the original meshes through Blueprint nodes.
Ultimate Level Design Kit
A level blockout toolkit with procedural greybox shapes, editor placement tools, measurements, copy/instance workflows, and spline-based layout helpers.
ElevenLabs Voice Studio
An editor workflow for ElevenLabs voice generation with Studio, Quick TTS, voice design, SoundWave saving, credit monitoring, and face-animation tools.
Ultimate AI Mesh Generator
Online text and image-to-3D plus local TRELLIS.2 image-to-3D, with task history, mesh previews, material import and placement inside Unreal Editor.
DataBases
An Unreal Engine runtime database plugin package with selectable PostgreSQL, MySQL/MariaDB, and Microsoft SQL Server integrations.
FrameCapture
Capture screenshots and video-style output from your project with camera-focused controls.
Procedural Plant Creator
Create trees, palms, shrubs and grasses with editable graphs, live previews, hand shaping, reusable variables and complete-plant mesh export.
Mesh To Groom Converter
Convert a sculpted wig or hair-card mesh into a Groom asset, bind it to a skeletal / MetaHuman face, and preview, style, and hand-groom it in a standalone editor - no Alembic cache required.
Procedural Vines
Surface-following ivy and roots, free-space curling tendrils, reusable presets, leaf wind and cached growth playback.
Procedural Asteroid
Create procedural asteroids with layered noise, craters and mesh deformers. Reuse saved shape recipes in seeded fields, rings and spline trails, then export finished asteroids as static meshes.
Need a custom plugin?
Athian Games also builds custom Unreal Engine tools, workflow automation, and runtime systems for production teams.