Comprehensive guides and references for every Athian Games plugin.
Prompt generation, paths, contacts, pose pins, native animation export and playable examples.
Surface-following vines, branching controls, leaf meshes, runtime regeneration and character climbing.
Plant graphs, hand shaping, reusable variables, seasonal materials and complete-plant mesh export.
Mesh conversion, independent hair layers, viewport grooming and Groom output.
Asteroid recipes, noise, craters, fields, spline trails and static-mesh export.
Texture-based minimaps, POI system, interactive map, and navigation waypoints.
40 customizable distortion and glitch post-process shaders.
Spline-based vortex tunnels with displacement materials, Niagara FX, and pawn movement.
Async FBX import at runtime with auto textures, custom collisions, and save/load.
Editor baking, runtime body trimming, connected Blueprint screenshots and a playable third-person wardrobe.
PostgreSQL, MySQL, and Microsoft SQL Server runtime database access for Unreal Engine.
Blueprint-ready nested tree view widget with custom rows, events, and styling controls.
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