Overview

Learn about the Minimap, Map and Navigation System and its core capabilities

Introduction

The Minimap, Map and Navigation System is a comprehensive plugin designed to create customizable and optimized texture-based minimaps and maps for your games.

This system eliminates the performance overhead of RenderTargets while providing extensive customization options for any type of project.

💡 Pro Tip: This plugin is optimized for Open World RPGs but works great for any genre - from archviz to RTS games!

Key Features

  • Texture-based minimap system for optimal performance
  • Multiple map regions support in the same level
  • Datatable-driven Points of Interest (POI) system
  • Circular and rectangular minimap shapes with auto-rotate
  • Interactive map with zoom and pan controls
  • Customizable navigation system with waypoints

System Requirements

  • Unreal Engine 4.27 or 5.0+
  • Basic knowledge of UMG and Blueprints
  • Understanding of Actor components
ℹ️ Note: This plugin is compatible with both Blueprint and C++ projects.
Minimap, Map and Navigation System - Documentation | Athian Games