Introduction
The Minimap, Map and Navigation System is a comprehensive plugin designed to create customizable and optimized texture-based minimaps and maps for your games.
This system eliminates the performance overhead of RenderTargets while providing extensive customization options for any type of project.
💡 Pro Tip: This plugin is optimized for Open World RPGs but works great for any genre - from archviz to RTS games!
Key Features
- Texture-based minimap system for optimal performance
- Multiple map regions support in the same level
- Datatable-driven Points of Interest (POI) system
- Circular and rectangular minimap shapes with auto-rotate
- Interactive map with zoom and pan controls
- Customizable navigation system with waypoints
System Requirements
- Unreal Engine 4.27 or 5.0+
- Basic knowledge of UMG and Blueprints
- Understanding of Actor components
ℹ️ Note: This plugin is compatible with both Blueprint and C++ projects.