Navigation Overview
The navigation system allows players to set waypoints and markers in the world, with visual indicators showing the direction and distance to destinations.
Setting Navigation Markers
- Call the "Set Navigation Target" function
- Provide the target location (world coordinates)
- Optionally specify a custom marker icon
Navigation Features
- World Markers: 3D markers placed at the destination
- Minimap Indicator: Icon showing destination on minimap
- Distance Display: Shows distance to target
- Direction Arrow: Points toward the destination
- Out of Bounds Notification: Indicator when target is off-screen
Out of Bounds Markers
When the navigation target is not visible on screen, a special marker appears at the edge of the screen pointing in the target's direction.
Customization
You can customize:
- Marker appearance and colors
- Distance calculation units (meters, miles, etc.)
- Out of bounds indicator style
- Multiple simultaneous navigation targets
Blueprint Example
// Set a navigation target
Set Navigation Target
- Target Location: Vector (X, Y, Z)
- Marker Icon: Texture 2D
- Show Distance: Boolean
// Clear navigation
Clear Navigation Target