Texture Masking
For non-rectangular map areas, create a black-and-white mask texture (white = visible, black = hidden) and assign it to the MapBounds actor.
Interactive Map
The full map view supports:
- Zoom: Mouse wheel or pinch gestures
- Pan: Click and drag
- Click to Navigate: Set waypoints by clicking on the map
- POI Details: Hover over POIs to see information
Multi-Level Support
Each level can have its own MapBounds actors. POI datatables can reference actors across levels, and the system automatically handles level streaming.
Integration Ideas
- Quest System — Show quest objectives as dynamic POIs
- Fast Travel — Click map locations to fast travel
- Fog of War — Reveal map areas as the player explores
- Team Markers — Show party members in multiplayer