Minimap Widget Setup
The minimap widget is the UMG component that displays your minimap on the player's HUD.
Adding to HUD
- Open your player HUD widget
- Add the Minimap widget blueprint from the plugin
- Position it on your screen (typically top-right or bottom-left corner)
- Configure the widget properties
Widget Properties
- Minimap Size: The dimensions of the minimap display
- Allow Circle Mask: Enable circular minimap shape
- Auto Rotate: Rotate minimap with player camera
- Zoom Level: Default zoom level for the minimap
- POI Datatable: Reference to your POI configuration
- Player Icon: Icon representing the player
- Border Style: Visual styling for the minimap border
Circular vs Rectangular Minimap
The AllowCircleMask parameter controls the shape:
- Circular: Uses an opacity mask and adjusts POI positions to stay within bounds
- Rectangular: Standard square/rectangular display
Auto Rotate Feature
When enabled, the minimap rotates to match the player's camera direction. The player icon stays centered while the map rotates around it.