Paint Mode

Manually correct individual triangles after automatic detection

When to Use Paint Mode

If automatic detection marks something incorrectly — hiding fingers near a cuff, or leaving a patch visible inside a jacket — fix it manually with Paint Mode. Click Paint Occlusion to enter (button turns blue); click again to exit. Paint strokes are always preserved alongside automatic detection results.

Paint Tool Modes

🖌️

Brush

Classic sphere brush — LMB drag to hide, Shift+LMB to restore. Adjust radius with the Radius spinbox.

Select

Drag a rectangle on screen. All triangles whose centroids fall inside are painted. Shift+drag to restore.

✏️

Lasso

Draw a freehand polygon on screen. Triangles inside are painted. Shift+drag to restore.

🔄

Hit BackFace

Checkbox in Brush mode. Paints opposite-facing triangles simultaneously — essential for MetaHuman inner-skin faces.

Keyboard Shortcuts

ActionControl
Mark triangles as hiddenLMB drag (Brush) or drag a region (Select / Lasso)
Mark triangles as visibleShift + LMB drag
UndoCtrl + Z
RedoCtrl + Y
Flip all valuesInvert button in the toolbar
Remove all paintClear button in the toolbar

Understanding the Preview

ℹ️ Colour guide: White = triangle will be hidden in the saved mesh. Black = triangle will be kept visible. The preview shows the combined result of auto-detection + paint mask. Paint overrides always take priority.
Dynamic Mesh Occluder - Documentation | Athian Games