Art of Shader Ultimate Post Process is a self-contained Unreal Engine plugin for desktop deferred rendering. It contains 66 core looks, 12 object/screen mask variants, 6 combined recipes, and 4 GPU Niagara scene-color lenses. The 84 post-process presets are material instances; they are not 84 unrelated rendering systems.

Explore every preset with the original/effect slider.
| Folder | Contents |
|---|---|
| Common/Blueprints/BP_AOSPostProcess | Weighted editor and runtime layer actor |
| Looks/<Collection>/Instances | Ready-to-apply MI_PP presets |
| Looks/<Collection>/Materials and Functions | Editable wrappers and recipes |
| Functions | Scene, color, UV, pattern, scan, mask, and compositing modules |
| Niagara | Four GPU sprite lens systems and their scene-color material |
| Demo/Maps | Overview, editor setup, weighted layers, and localization examples |
| Source/AOSUltimatePostProcess | Layer actor and self-contained example movement source |
All plugin assets use the /ArtOfShaderUltimatePostProcess mount. Other Art of Shader products are not required. Trailer environments and characters are demonstration content and are not included.