Common checks
| Symptom | Check |
|---|---|
| Plugin or example will not load | Install the matching 5.8 Win64 plugin and its Procedural Mesh Component dependency. The example does not bundle the plugin. |
| Nothing appears | Wait for generation, check framing and culling distance, then Regenerate Asteroid. Inspect Output Log. |
| Field is sparse or overlaps | Lower count, increase Cluster Radius or tune Min Spacing. Inspect irregular forms visually. |
| Custom path does not work | Choose Custom Spline Path and assign a Spline Path Actor; check its points and Spline Spread. |
| Template differs from its field | Expected: the cluster generates a seed for each member. |
| Deformer seems inactive | Assign a mesh, place it partly beyond the surface and inspect scale, Blend Distance and Deform Strength. |
| Individual edits disappear | Cluster regeneration recreates members. Save reusable changes in a template. |
| Export does not reflect later edits | Regenerate the source and export again. |
| Collision misses crater detail | Generated collision is simplified; inspect or author collision on the baked mesh. |
Getting help
Report an issue with Procedural Asteroid. Include the engine version, seed, steps, template settings and whether the problem occurs on one actor or a field.