Example project
Download the UE 5.8 example ZIP (63 KB)
This content-only example contains DemoScene, editable asteroid recipes and original procedural materials. The Procedural Asteroid plugin is required and is supplied separately.
- Install the matching Procedural Asteroid plugin for Unreal Engine 5.8.
- Extract the ZIP into a writable project folder.
- Open AsteroidExample.uproject. Enable the engine's Procedural Mesh Component dependency if prompted.
- In DemoScene, select Asteroid_Hero or the cluster and press F to frame it.
- Follow Your First Asteroid to edit shape controls, or open a saved Asteroid Asset to adjust its recipe.
The example uses DirectX 11 with hardware ray tracing disabled. It contains no project C++ module or bundled plugin. Build the plugin first if installing from source instead of a matching precompiled distribution.