Included study level
Open /MorphBuilder/Examples/Maps/L_MorphBuilder_Showcase with Show Plugin Content enabled. The original study mesh, Broad/Tall authoring data and animation provide a small self-contained starting point.
Separate Unreal Engine 5.8 example
The separate example project demonstrates character and runtime customization workflows. Install the matching Morph Builder plugin before opening authoring assets. The example download excludes plugin folders; install required plugins separately rather than copying another plugin installation into it.
Characters in screenshots can use different source assets, UV layouts and skeletons. Morphing retains the selected source mesh's topology, rig and materials. Check the example's README for its exact maps, contents and dependencies.
