Pawn Movement

Pawn Movement Component

The PawnMovementComponent blueprint enables smooth movement along the vortex spline.

Setup

  1. Add the component to your pawn blueprint
  2. Reference the VortexTunnel actor
  3. Configure movement parameters
  4. Set up input bindings

Movement Parameters

  • Movement Speed: Base travel speed
  • Acceleration: Rate of speed change
  • Max Speed: Speed limit
  • Rotation Speed: How fast the pawn rotates
  • Follow Spline: Strict path following vs. free movement

Camera Setup

Configure camera to work with vortex movement:

  • Use spring arm for smooth following
  • Enable rotation lag for cinematic feel
  • Adjust FOV for speed sensation
  • Add camera shake for intensity

Integration with Other Systems

  • Spawn trail FX during movement
  • Trigger events at specific spline points
  • Handle collision with vortex walls
  • Implement boost mechanics
Procedural Vortex Tunnel - Documentation | Athian Games