Installation
- Install from the Epic Games Launcher Library
- Enable the plugin — Edit → Plugins → Procedural Vortex Tunnel → Enabled
- Restart Unreal Engine
- Browse the plugin content folder for example maps and pre-built setups
Creating Your First Vortex
- Place a VortexTunnel actor in your level
- Select it and view the spline component in the viewport
- Add or move spline points to define your tunnel path
- Set a Vortex Mesh and assign a displacement Material Instance
- Adjust Mesh Spacing and Rotation Offset
- The tunnel generates and updates in real-time as you edit the spline
💡 Start with the examples: The plugin ships with pre-built example levels. Open one to see a fully configured tunnel before creating your own.
Basic Configuration
| Property | Description |
|---|---|
| Vortex Mesh | Select from the included meshes or supply a custom one |
| Material Instance | The displacement material applied to each mesh segment |
| Mesh Spacing | Distance between vortex mesh segments along the spline |
| Rotation Offset | Twist amount added per segment to create the spiral effect |