A Blueprint-ready sky actor with procedural skies, time of day, moon rendering, atmosphere, fog, skylight, and editable sky material presets.
Procedural Skybox is a complete dynamic sky system built around a single SkyBox Time of Day Actor. Place the actor in your level, assign one of the included sky material presets, then control time, sun direction, moon visibility, clouds, stars, atmosphere, height fog, skylight, and exposure from the Details panel or Blueprint. The plugin includes demo maps, panning cloud materials, layered procedural sky presets, sky color curves, a procedural moon material, sky sphere meshes, and runtime Blueprint functions for setting time, reading sun and moon direction, changing planet presets, refreshing the sky, and tuning performance. It is built for artists and Blueprint users who want a flexible sky setup without building a lighting stack from scratch.

One placed actor manages the sky sphere, sun light, moon light, sky atmosphere, height fog, skylight, post process, and runtime updates.

Tune the placed sky actor from the Details panel, or control time, sun direction, moon visibility, planet presets, and update frequency from Blueprint.
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Includes panning clouds, simple procedural sky, layered sky, star field, nebula, Musgrave, Perlin-Worley, Simplex, northern lights, and color curve assets.
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Enable a procedural moon with phase, brightness, soft glow, scale, color, surface detail, visibility logic, and optional moon light for night scenes.
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Use planet presets, atmosphere settings, fog, horizon colors, sky color curves, and custom values for different world lighting moods.
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The documentation lists the editable parameters for the sky, panning cloud, moon, and layered procedural materials in table format.
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Our support team is here to help you get the most out of Procedural Skybox. Whether you have technical questions, need integration assistance, or want to report an issue, we're ready to assist.