Overview

What Procedural Skybox adds to your project

What It Does

Procedural Skybox gives you a ready-to-place sky actor for dynamic skies, time of day, sun and moon lighting, atmosphere, fog, skylight capture, post process exposure, and procedural sky materials. It is designed to be controlled from the Details panel and from Blueprint.

The plugin includes the SkyBox Time of Day Actor, demo maps, procedural sky materials, panning cloud materials, layered noise material presets, a procedural moon material, sky sphere meshes, color curves, and reusable material functions.

Main Capabilities

DAY

Time Of Day Actor

Drive the sun, sky colors, stars, moon, fog, exposure, and skylight from one placed actor.

BP

Blueprint Control

Set time, read sun and moon direction, switch planet presets, update the sky, and tune performance at runtime.

SKY

Procedural Sky Materials

Use included sky materials for panning clouds, stars, layered noise skies, nebula-like patterns, and simple procedural sky looks.

MOON

Moon Rendering

Enable a moon mesh with phase, brightness, color, visible size, surface detail, and a separate moon light for night scenes.

ATM

Atmosphere And Fog

Customize Rayleigh color, haze, ozone absorption, atmosphere height, horizon haze, height fog, and volumetric fog.

OPT

Performance Options

Control visual update frequency, skylight recapture interval, and aggressive update reduction for runtime scenes.

Included Content

Content AreaIncluded AssetsUse
MapsDemoScene, PanningClouds, TimeOfDay, trailer scratch mapsOpen these first to inspect finished setups and lighting transitions.
MaterialsM_LayeredProceduralSky, M_ProceduralSkySimple, M_PanningClouds, M_MoonMain editable materials for sky sphere, clouds, stars, and moon visuals.
Material InstancesMoon, panning cloud, simple sky, nebula, Musgrave, Perlin-Worley, and Simplex presetsDuplicate a preset, adjust parameters, and assign it to the sky actor.
Material LayersStar field, layered Musgrave, layered nebula, layered Perlin-Worley, layered Simplex, northern lightsBuild custom layered sky looks without starting from an empty material.
MeshesGeoSphere, SM_GeoSphere, SM_MoonMeshSphere meshes used by the sky and moon setup.
Color CurvesSkyBox curve atlas and four sky color curvesCurve-driven color variation for procedural sky materials.
Procedural Skybox - Documentation | Athian Games