Import Function

The Import FBX Function

The core import function handles all aspects of loading an FBX file asynchronously.

Function Parameters

  • File Path: Full path to the FBX file on disk
  • Import Settings: Configuration for import behavior
  • Spawn Transform: Where to place the imported actor
  • Auto Generate Materials: Whether to create materials automatically

Import Settings

  • Import Textures: Automatically find and import textures
  • Import Collisions: Look for UCX_ collision meshes
  • Combine Meshes: Merge all meshes into one component
  • Scale Factor: Adjust imported mesh scale

Completion Events

Bind to events to handle import completion:

  • On Import Success: Called when import completes
  • On Import Failed: Called if import fails
  • On Progress Update: Called during import (for progress bars)

Asynchronous Processing

The import happens off the game thread, so you can:

  • Display loading screens
  • Show progress bars
  • Continue gameplay while loading
  • Import multiple files simultaneously
Runtime FBX Import for Unreal Engine - Documentation | Athian Games