Enable the plugin
- Open Edit > Plugins.
- Search for Ultimate AI Mesh Generator.
- Enable the plugin and restart the editor if prompted.
- Open the tool from the toolbar or window menu entry for the AI Mesh Generator panel.
Add provider credentials
- Open Edit > Project Settings.
- Find Ultimate AI Mesh Generator.
- Fill in only the providers you plan to use.
- Save settings, then return to the AI Mesh Generator panel.
| Provider | Required fields |
|---|---|
| Hitem3D | Client ID, Client Secret, optional API Base URL |
| Meshy | API Key, optional API Base URL, default model and texture settings |
| Tripo3D | API Key, optional API Base URL, default model version |
| Triverse | API Key, optional API Base URL, default model version, polygon limit, texture size |
| Rodin | API Key, optional API Base URL, default tier |
General settings
| Setting | What it does |
|---|---|
| Output Content Path | Root Content Browser folder where imported meshes, textures, and materials are created. Default: /Game/AI_Meshes. |
| Poll Interval | How often the editor checks active task progress. |
Credentials are stored per project user, so they are not meant to be shared through source control.