Overview

What the editor tool does

What it does

Ultimate AI Mesh Generator lets you submit mesh generation jobs from inside the editor, monitor them, import completed results, and place them into your level as regular Static Mesh assets.

You can use text prompts, a single reference image, multiple reference images, 2D image-generation workflows, retexture workflows, or supported post-process actions on the mesh loaded in the 3D viewport. The tool keeps local task history and syncs supported provider history while the editor is open; the top refresh action forces an immediate sync.

Supported workflows

WorkflowWhat you provideResult
Text to 3DA written promptA generated mesh based on the description
Image to 3DOne reference imageA generated mesh based on the image
Multi-image to 3DFront, back, left, and right references where supportedA more guided mesh result for complex subjects
Text/Image to ImageA prompt and optional reference imagesGenerated 2D image output
RetextureA previous supported mesh or selected project mesh plus a new style prompt/imageNew texture/material results for the existing shape
RemeshThe mesh currently loaded in the 3D viewport or a project Static Mesh sourceA retopologized mesh result where supported
RigA humanoid mesh currently loaded in the 3D viewport or a project Static Mesh sourceA rigged skeletal result where supported

Provider support

ProviderTextImageMulti-imageRetextureRemeshRig
Hitem3DNoYesYesNoNoNo
MeshyYesYesYesYesYesYes
Tripo3DYesYesYesNoNoNo
TriverseYesYesNoNoNoNo
RodinYesYesYesNoNoNo
Neural4DYesYesNoNoNoNo

The tool disables unsupported modes automatically after you choose a provider.

Ultimate AI Mesh Generator - Overview | Athian Games