Common controls
| Control | What it changes |
|---|---|
| Model / version | Which provider model is used for generation. |
| Output format | The downloaded mesh format when the provider exposes a choice. |
| Optimize for real-time use | Uses lower or cleaner mesh settings where supported. |
| Generate Texture | Requests textures when the provider supports textured output. |
| PBR maps | Requests additional maps such as normal, roughness, and metallic where available. |
| HD / 4K Texture | Requests higher-resolution texture output where supported. |
| Auto-size | Lets supported providers estimate an appropriate object scale. |
| Balance and estimated cost | Shows account balance or approximate cost when the provider supports it. |
Retexture workflow
- Choose Retexture with a provider that supports it.
- Select a past supported task or a project Static Mesh source when available.
- Add a style image, a style prompt, or both.
- Generate the new texture result.
- Import the result and review the updated material on the mesh.