Coming From the Old Radar
Engine versions before 5.7 keep using the original Blueprint-only radar that earlier versions of this product shipped. Radar System 2.0 is a new plugin and does not replace it in those versions.
If you used the earlier combined radar and minimap plugin in UE 5.7 or later, the plugin includes class and property redirects for the radar classes, so Blueprints, maps and widgets made with it load against the new ones. Minimap features are not part of this plugin.
Troubleshooting
| Problem | Fix |
|---|---|
| Nothing appears when I press Play | Check that the Radar System plugin is enabled and that a Radar System actor is in the level. |
| An actor is missing from the radar | Check that it has a Map Marker, that Show On Radar and Marker Enabled are on, that its category is visible, and that it is inside the range or Max Visible Distance. |
| North is the wrong way | Set North Offset Degrees on the Radar System actor. |
| The O and P keys do nothing | Make sure Bind Default Input is on, or call the functions from your own input. |
| The editor says the plugin was built for another engine version | Install the zip that matches your engine version. |
Support
Open a support ticket from the product page or ask in the Discord support channel. Include your engine version and a screenshot of the Radar System actor's Details panel.