Radar System Details
Select the Radar System actor and adjust these settings. Distances are in Unreal centimeters; the video uses meters for its on-screen examples.
| Parameter | Default | Effect and use |
|---|---|---|
| Radar Size | 320 | HUD diameter in UMG units; adjust for your layout and DPI. |
| Radar Range | 4500 cm | Radius represented by the radar. |
| Frame / Orientation | Circle / Rotate With Player | Choose circle or square and player-relative or north-up orientation. |
| Accent Color | Teal | Changes the display accent. |
| Show Radar Sweep / Sweep Speed | On / 1.9 radians per second | Controls the sweep and its rotation speed. |
| Radar Ring Count | 3 | Set the number of range rings, from 1 to 6. |
| Radar Blip Decay / Floor | 0.85 / 0.18 | Control fading after the sweep and minimum blip visibility. |
| Elevation Threshold | 350 cm | Height difference at which an above/below arrow appears. |

