Welcome to Art of Shader
Art of Shader is a comprehensive suite of post-process effect packs for Unreal Engine, designed to give your projects unique and stunning visual styles — distorted glitch effects, cinematic film looks, stylized cartoon aesthetics, and more.
The Complete Collection
Distortion & Glitches
40 customizable digital distortion and glitch effects.
Advanced Distortion
40 dynamic distortion shaders with enhanced capabilities and noise algorithms.
Film & Special Effects
47 cinematic and special effect materials.
Stylized Post Process
40 materials for unique artistic looks — watercolour, oil paint, sketch, halftone.
Toons
16 toon-style cel-shaded effects with customizable outlines and shadow quantization.
Core Capabilities
- Over 180 parameterised post-process materials across the suite
- AOS Blueprint Actor for combining and grouping effects without extra volumes
- Object space and screen space localization — apply effects to specific objects or regions
- Niagara FX integration for particle-driven effects
- Runtime UMG controls — colour wheels, sliders, preset switchers
- Compatible with Unreal Engine 4.27 and 5.0+
What Makes It Unique
Unlike simple shader packs, Art of Shader provides a complete framework for managing, combining, and localizing post-process effects. The AOS Blueprint Actor lets you layer effects, control intensity, and localize them — all without writing code.