
Runtime Asset Import
Comprehensive runtime asset import solution supporting multiple file formats for dynamic content loading.
About This Product
Runtime Asset Import is an extended solution for importing various 3D assets and textures at runtime in your Unreal Engine projects. Building upon the concepts of runtime FBX import, this system supports additional file formats and provides more flexibility for dynamic content loading. Ideal for applications like architectural visualization, product configurators, user-generated content systems, and any project requiring dynamic asset loading from external sources.
Features

Multiple Format Support
Import various 3D file formats including FBX, OBJ, and more at runtime.

Texture Auto-Import
Automatically import and apply associated textures with your 3D models.

Async Loading
Non-blocking asynchronous import process that keeps your game responsive.
Need Help?
Our support team is here to help you get the most out of Runtime Asset Import. Whether you have technical questions, need integration assistance, or want to report an issue, we're ready to assist.